Brushing is a collection of techniques to dynamically query and directly select elements on the visual display. Such interaction allows the user to explore the visualization, to i...
3D scatterplots are an extension of the ubiquitous 2D scatterplots that is conceptually simple, but so far proved hard to use in practice. But by combining them with a state-of-th...
In a given environment, distributing different devices with computing capabilities around us opens up new possibilities. It allows simple and easy interaction between user and com...
This paper discusses an alternative application area for ambient information systems, coined as ‘persuasive visualization’. It investigates the recent evolution of ambient dis...
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...