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ACMDIS
2006
ACM
13 years 10 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
ACMACE
2007
ACM
13 years 8 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
ICMI
2009
Springer
106views Biometrics» more  ICMI 2009»
13 years 11 months ago
Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Theofanis Kannetis, Alexandros Potamianos
TSD
2010
Springer
13 years 2 months ago
Embedded Speech Recognition in UPnP (DLNA) Environment
In the past decade great technological advances have been made in internet services, personal computers, telecommunications, media and entertainment. Many of these advances have be...
Jozef Ivanecký, Radek Hampl
ACMACE
2004
ACM
13 years 9 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...