The locomotion device is an input interface, which can sense the walking pace and direction of the user, for the virtual reality system. This paper presents a new type of locomoti...
In this paper, the problem of underwater scene understanding from multisensory data is addressed. Acoustic and optical devices onboard an underwater vehicle are used to sense the ...
Andrea Fusiello, Riccardo Giannitrapani, V. Isaia,...
- This paper describes a virtual reality interface between human and the Atomic Force Microscope (AFM), which allows the operator to perform nanomanipulation with an AFM tip in the...
An approach to the specification of a Virtual Reality (VR) interactive environment is presented, which merges and generalizes two methods recently proposed in the literature: the ...
Daniela Fogli, Piero Mussio, Augusto Celentano, Fa...