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» Towards automated story analysis using participatory design
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AIIA
2007
Springer
13 years 11 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
PDC
2004
ACM
13 years 10 months ago
Artful infrastructuring in two cases of community PD
In this paper, we use the notions of artful integrations and infrastructure to analyze two cases of community Participatory Design ‘in the wild’. Though the communities are qu...
Helena Karasti, Anna-Liisa Syrjänen
VRML
2009
ACM
13 years 11 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
NDSS
2000
IEEE
13 years 9 months ago
A First Step Towards Automated Detection of Buffer Overrun Vulnerabilities
We describe a new technique for finding potential buffer overrun vulnerabilities in security-critical C code. The key to success is to use static analysis: we formulate detection...
David Wagner, Jeffrey S. Foster, Eric A. Brewer, A...
FASE
2008
Springer
13 years 6 months ago
Automated Analysis of Permission-Based Security Using UMLsec
Abstract. To guarantee the security of computer systems, it is necessary to define security permissions to restrict the access to the systems' resources. These permissions enf...
Jan Jürjens, Jörg Schreck, Yijun Yu