Sciweavers

11 search results - page 3 / 3
» Toxicity detection in multiplayer online games
Sort
View
SIGMOD
2010
ACM
267views Database» more  SIGMOD 2010»
13 years 10 months ago
Processing proximity relations in road networks
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
Zhengdao Xu, Hans-Arno Jacobsen