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FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
13 years 8 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
FGR
1998
IEEE
131views Biometrics» more  FGR 1998»
13 years 9 months ago
Tracking and Segmenting People in Varying Lighting Conditions Using Colour
Colour cues were used to obtain robust detection and tracking of people in relatively unconstrained dynamic scenes. Gaussian mixture models were used to estimate probability densi...
Yogesh Raja, Stephen J. McKenna, Shaogang Gong
JVCIR
2007
157views more  JVCIR 2007»
13 years 4 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
AVSS
2006
IEEE
13 years 11 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu