In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
Abstract. The work described in this abstract presents a roadmap towards the creation and specification of a virtual humanoid capable of performing expressive gestures in real tim...
We propose a 2D model-based approach for tracking human body parts during articulated motion. A human is modeled as a stick figure with thirteen landmarks, and an action is a sequ...
Humans are articulated objects composed of non-rigid parts. We are interested in detecting and tracking human motions over various periods of time. In this paper we describe a met...