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» Tradeoffs in displaying peripheral information
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FDG
2009
ACM
13 years 12 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
ICSE
2001
IEEE-ACM
13 years 9 months ago
Encoding Program Executions
Dynamic analysis is based on collecting data as the program runs. However, raw traces tend to be too voluminous and too unstructured to be used directly for visualization and unde...
Steven P. Reiss, Manos Renieris