Sciweavers

12 search results - page 2 / 3
» Training for Physical Tasks in Virtual Environments: Tai Chi
Sort
View
CHI
1999
ACM
13 years 10 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
14 years 5 days ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
CHI
2004
ACM
14 years 6 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll
CHI
2001
ACM
14 years 6 months ago
Doom as an interface for process management
This paper explores a novel interface to a system administration task. Instead of creating an interface de novo for the task, the author modified a popular computer game, Doom, to...
Dennis L. Chao
VMV
2001
128views Visualization» more  VMV 2001»
13 years 7 months ago
Patient Specific Surgical Simulation System for Procedures in Colonoscopy
We have assembled a preliminary environment for simulating tasks that are performed in colonoscopy to provide a professional learning experience. Different commercial endoscopy si...
Simon Wildermuth, Cynthia Bruyns, Kevin Montgomery...