The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
In this paper, we propose a long-term motion model for visual object tracking. In crowded street scenes, persistent occlusions are a frequent challenge for tracking algorithm and ...
Haifeng Gong, Jack Sim, Maxim Likhachev, Jianbo Sh...
Abstract— We present and examine a technique for estimating the ego-motion of a mobile robot using memory-based learning and a monocular camera. Unlike other approaches that rely...
Richard Roberts, Hai Nguyen, Niyant Krishnamurthi,...
In mobile robotics, there are often features that, while potentially powerful for improving navigation, prove difficult to profit from as they generalize poorly to novel situations...
Boris Sofman, Ellie Lin, J. Andrew Bagnell, John C...
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...