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» Transcription-based video genre classification
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ICONIP
2004
13 years 7 months ago
Content-Based Video Classification Using Support Vector Machines
Abstract. In this paper, we investigate the problem of video classification into predefined genre. The approach adopted is based on spatial and temporal descriptors derived from sh...
Vakkalanka Suresh, C. Krishna Mohan, R. Kumara Swa...
ICPR
2000
IEEE
13 years 10 months ago
Automatic Genre Identification for Content-Based Video Categorization
Thispaper presents a set of computationalfeatures originatingfrom our study of editing effects, motion, and color used in videos,for the task of automatic video categorization. Th...
Ba Tu Truong, Svetha Venkatesh, Chitra Dorai
CHI
2011
ACM
12 years 9 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
MMM
2007
Springer
176views Multimedia» more  MMM 2007»
14 years 1 days ago
An Efficient Automatic Video Shot Size Annotation Scheme
Abstract. This paper presents an efficient learning scheme for automatic annotation of video shot size. Instead of existing methods that applied in sports videos using domain knowl...
Meng Wang, Xian-Sheng Hua, Yan Song, Wei Lai, Li-R...
CHI
2008
ACM
14 years 6 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong