Abstract. In this paper, we investigate the problem of video classification into predefined genre. The approach adopted is based on spatial and temporal descriptors derived from sh...
Vakkalanka Suresh, C. Krishna Mohan, R. Kumara Swa...
Thispaper presents a set of computationalfeatures originatingfrom our study of editing effects, motion, and color used in videos,for the task of automatic video categorization. Th...
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Abstract. This paper presents an efficient learning scheme for automatic annotation of video shot size. Instead of existing methods that applied in sports videos using domain knowl...
Meng Wang, Xian-Sheng Hua, Yan Song, Wei Lai, Li-R...
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...