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IJCAI
2007
13 years 6 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
AGI
2008
13 years 6 months ago
Transfer Learning and Intelligence: an Argument and Approach
In order to claim fully general intelligence in an autonomous agent, the ability to learn is one of the most central capabilities. Classical machine learning techniques have had ma...
Matthew E. Taylor, Gregory Kuhlmann, Peter Stone
IJCAI
2007
13 years 6 months ago
Effective Control Knowledge Transfer through Learning Skill and Representation Hierarchies
Learning capabilities of computer systems still lag far behind biological systems. One of the reasons can be seen in the inefficient re-use of control knowledge acquired over the...
Mehran Asadi, Manfred Huber
DIGITEL
2008
IEEE
13 years 6 months ago
Adaptive Educational Games: Providing Non-invasive Personalised Learning Experiences
Educational games have the potential to provide intrinsically motivating learning experiences that immerse and engage the learner. However, the much heralded benefits of education...
Neil Peirce, Owen Conlan, Vincent Wade
AIED
2009
Springer
13 years 9 months ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...