This paper presents a fast algorithm for generating triangle strips from triangulated meshes, providing a compact representation suitable for transmission and rendering of the mod...
Oliver Matias van Kaick, Murilo Vicente Gonç...
An ideal triangle mesh compression technology would simultaneously support the following three objectives: (1) progressive refinements of the received mesh during decompression, (...
Three dimensional triangle mesh is the dominant representation used in parallel rendering of 3D geometric models. However, explosive growth in the complexity of the mesh-based 3D ...
View-dependentsimplification has emerged as a powerful tool for graphics acceleration in visualization of complex environments. However, view-dependent simplification techniques h...
We present a technique designed aiming to improve the compression of the Edgebreaker CLERS string for large and regular meshes, where regularity is understood as the compactness o...