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» Trinocular Stereo: A Real-Time Algorithm and its Evaluation
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CVPR
2003
IEEE
14 years 6 months ago
Multi-Resolution Real-Time Stereo on Commodity Graphics Hardware
In this paper a stereo algorithm suitable for implementation on commodity graphics hardware is presented. This is important since it allows to free up the main processor for other...
Ruigang Yang, Marc Pollefeys
3DPVT
2006
IEEE
162views Visualization» more  3DPVT 2006»
13 years 10 months ago
How Far Can We Go with Local Optimization in Real-Time Stereo Matching
Applications such as robot navigation and augmented reality require high-accuracy dense disparity maps in real-time and online. Due to time constraint, most realtime stereo applic...
Liang Wang, Mingwei Gong, Minglun Gong, Ruigang Ya...
ICNS
2007
IEEE
13 years 10 months ago
Performance Evaluation of Real-Time Message Delivery in RDM Algorithm
Complexity of distributed real-time applications such as automotive electronics has increased dramatically over the last couple of years. As a result, developing communication pro...
Shabnam Mirshokraie, Mojtaba Sabeghi, Mahmoud Nagh...
ICCV
2007
IEEE
14 years 6 months ago
Real-Time Visibility-Based Fusion of Depth Maps
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
AAAI
2012
11 years 6 months ago
Model Learning and Real-Time Tracking Using Multi-Resolution Surfel Maps
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
Jörg Stückler, Sven Behnke