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CGF
2010
99views more  CGF 2010»
13 years 4 months ago
Trivial Connections on Discrete Surfaces
This paper presents a straightforward algorithm for constructing connections on discrete surfaces that are as smooth as possible everywhere but on a set of isolated singularities ...
Keenan Crane, Mathieu Desbrun, Peter Schröder
CVPR
2008
IEEE
14 years 6 months ago
Dense correspondence finding for parametrization-free animation reconstruction from video
We present a dense 3D correspondence finding method that enables spatio-temporally coherent reconstruction of surface animations from multi-view video data. Given as input a seque...
Naveed Ahmed, Christian Theobalt, Christian Rö...
COMPGEOM
1995
ACM
13 years 8 months ago
Representation and Computation of Boolean Combinations of Sculptured Models
We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
Shankar Krishnan, Atul Narkhede, Dinesh Manocha
SGP
2004
13 years 7 months ago
A Remeshing Approach to Multiresolution Modeling
Providing a thorough mathematical foundation, multiresolution modeling is the standard approach for global surface deformations that preserve fine surface details in an intuitive ...
Mario Botsch, Leif Kobbelt
CORR
2010
Springer
115views Education» more  CORR 2010»
13 years 4 months ago
Optimal topological simplification of discrete functions on surfaces
We solve the problem of minimizing the number of critical points among all functions on a surface within a prescribed distance from a given input function. The result is achieved...
Ulrich Bauer, Carsten Lange, Max Wardetzky