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ACMACE
2006
ACM
13 years 11 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
TOG
2008
100views more  TOG 2008»
13 years 5 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
CGA
2005
13 years 5 months ago
Designing Graphics Programming Interfaces for Mobile Devices
Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaara...
ADG
1998
Springer
138views Mathematics» more  ADG 1998»
13 years 10 months ago
Automated Geometry Diagram Construction and Engineering Geometry
This paper reviews and evaluates three main techniques for automated geometry diagram construction: synthetic methods, numerical computation methods, and symbolic computation metho...
Xiao-Shan Gao
SIGGRAPH
1996
ACM
13 years 9 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik