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CGI
2001
IEEE
13 years 9 months ago
Dynamic Refinement of Deformable Triangle Meshes for Rendering
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
COMPGEOM
2000
ACM
13 years 9 months ago
Fast computation of generalized Voronoi diagrams using graphics hardware
: We present a new approach for computing generalized Voronoi diagrams in two and three dimensions using interpolation-based polygon rasterization hardware. The input primitives ma...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
NIPS
2004
13 years 6 months ago
The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces
We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume pri...
Dragomir Anguelov, Praveen Srinivasan, Hoi-Cheung ...
TMI
2010
123views more  TMI 2010»
13 years 3 months ago
Spherical Demons: Fast Diffeomorphic Landmark-Free Surface Registration
—We present the Spherical Demons algorithm for registering two spherical images. By exploiting spherical vector spline interpolation theory, we show that a large class of regular...
B. T. Thomas Yeo, Mert R. Sabuncu, Tom Vercauteren...
MICCAI
2008
Springer
14 years 6 months ago
Spherical Demons: Fast Surface Registration
Abstract. We present the fast Spherical Demons algorithm for registering two spherical images. By exploiting spherical vector spline interpolation theory, we show that a large clas...
B. T. Thomas Yeo, Mert R. Sabuncu, Tom Vercauter...