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ISCAS
2007
IEEE
92views Hardware» more  ISCAS 2007»
13 years 11 months ago
Macroblock-Level Adaptive Scan Scheme for Discrete Cosine Transform Coefficients
—Discrete Cosine Transform (DCT) has been widely used in image/video coding systems, where zigzag scan is usually employed for DCT coefficient organization. However, due to local...
Li Zhang, Wen Gao, Qiang Wang, Debin Zhao
USENIX
2008
13 years 7 months ago
Vx32: Lightweight User-level Sandboxing on the x86
Code sandboxing is useful for many purposes, but most sandboxing techniques require kernel modifications, do not completely isolate guest code, or incur substantial performance co...
Bryan Ford, Russ Cox
MICRO
2003
IEEE
147views Hardware» more  MICRO 2003»
13 years 10 months ago
Flexible Compiler-Managed L0 Buffers for Clustered VLIW Processors
Wire delays are a major concern for current and forthcoming processors. One approach to attack this problem is to divide the processor into semi-independent units referred to as c...
Enric Gibert, F. Jesús Sánchez, Anto...
IJCV
2008
242views more  IJCV 2008»
13 years 5 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
PC
2010
196views Management» more  PC 2010»
13 years 3 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak