A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
Cooperative Rooms (COR) is an interdisciplinary research and development program of GMD in collaboration with partners. Its objective is to design, develop and investigate future ...
Rolf Reinema, Knut A. Bahr, H.-J. Burkhardt, Marie...
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...