Sciweavers

4 search results - page 1 / 1
» Two worlds apart: bridging the gap between physical and virt...
Sort
View
CHI
2003
ACM
14 years 5 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
FTDCS
1999
IEEE
13 years 9 months ago
roomComputers-Bridging Spaces
Cooperative Rooms (COR) is an interdisciplinary research and development program of GMD in collaboration with partners. Its objective is to design, develop and investigate future ...
Rolf Reinema, Knut A. Bahr, H.-J. Burkhardt, Marie...
IICS
2009
Springer
13 years 9 months ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...
VRCAI
2009
ACM
13 years 11 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov