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» Two-Character Motion Analysis and Synthesis
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MM
2004
ACM
277views Multimedia» more  MM 2004»
13 years 11 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
CA
2003
IEEE
13 years 11 months ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...
HYBRID
2000
Springer
13 years 9 months ago
A Dynamic Bayesian Network Approach to Tracking Using Learned Switching Dynamic Models
Abstract. Switching linear dynamic systems (SLDS) attempt to describe a complex nonlinear dynamic system with a succession of linear models indexed by a switching variable. Unfortu...
Vladimir Pavlovic, James M. Rehg, Tat-Jen Cham
CVIU
2004
99views more  CVIU 2004»
13 years 6 months ago
Synchronization of oscillations for machine perception of gaits
Substantial evidence supports a relationship between gait perception and gait synthesis. Furthermore, passive mechanical systems demonstrate that the jointed leg systems of humans...
Jeffrey E. Boyd
JVCA
2002
157views more  JVCA 2002»
13 years 5 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool