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» Types and trace effects for object orientation
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TOG
2008
158views more  TOG 2008»
13 years 5 months ago
Lapped solid textures: filling a model with anisotropic textures
We present a method for representing solid objects with spatiallyvarying oriented textures by repeatedly pasting solid texture exemplars. The underlying concept is to extend the 2...
Kenshi Takayama, Makoto Okabe, Takashi Ijiri, Take...
IV
2007
IEEE
157views Visualization» more  IV 2007»
13 years 11 months ago
Haptic Gaze-Tracking Based Perception of Graphical User Interfaces
This paper presents a novel human-computer interface that enables the computer display to be perceived without any use of the eyes. Our system works by tracking the user’s head ...
Simon Meers, Koren Ward
INFOCOM
2009
IEEE
13 years 12 months ago
Distilling Superior Peers in Large-Scale P2P Streaming Systems
Abstract—In large-scale peer-to-peer (P2P) live streaming systems with a limited supply of server bandwidth, increasing the amount of upload bandwidth supplied by peers becomes c...
Zimu Liu, Chuan Wu, Baochun Li, Shuqiao Zhao
CVPR
2000
IEEE
14 years 7 months ago
Spatio-Temporal Analysis of Omni Image
This paper describes an efficient method to obtain 3D information by using spatio-temporal analysis of omni images for outdoor navigation and map-making in the intelligent transpo...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
CGF
2010
181views more  CGF 2010»
13 years 4 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche