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» UML for ESL design: basic principles, tools, and application...
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ICCAD
2006
IEEE
111views Hardware» more  ICCAD 2006»
14 years 1 months ago
UML for ESL design: basic principles, tools, and applications
Wolfgang Mueller, Alberto Rosti, Sara Bocchio, Elv...
TOOLS
2000
IEEE
13 years 9 months ago
A Method for the Design and Development of Distributed Applications Using UML
With this contribution we present a design and development method for distributed applications, which are running on top of advanced object middleware platforms. We introduce the ...
Marc Born, Eckhardt Holz, Olaf Kath
OOPSLA
2005
Springer
13 years 10 months ago
MDAbench: a tool for customized benchmark generation using MDA
Designing component-based application that meets performance requirements remains a challenging problem, and usually requires a prototype to be constructed to benchmark performanc...
Liming Zhu, Yan Liu, Ian Gorton, Ngoc Bao Bui
NETGAMES
2003
ACM
13 years 10 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
AIPS
2007
13 years 7 months ago
itSIMPLE 2.0: An Integrated Tool for Designing Planning Domains
A great effort has been made today in the area of Artificial Intelligence for defining reliable automated planning systems that can be applied in real life applications. That le...
Tiago Stegun Vaquero, Victor Romero, Flavio Tonida...