Sciweavers

10 search results - page 1 / 2
» Ubiquitous negotiation games: a case study
Sort
View
DEXAW
2003
IEEE
97views Database» more  DEXAW 2003»
13 years 10 months ago
Ubiquitous negotiation games: a case study
that negotiation is a powerful abstract notion for the coordination of generic services available from distributed components. This is the main motivation underlying the developme...
Reinhard Brandl, Jean-Marc Andreoli, Stefania Cast...
PDC
2006
ACM
13 years 10 months ago
A participatory design agenda for ubiquitous computing and multimodal interaction: a case study of dental practice
This paper reflects upon our attempts to bring a participatory design approach to design research into interfaces that better support dental practice. The project brought together...
Tim Cederman-Haysom, Margot Brereton
ENTCS
2006
136views more  ENTCS 2006»
13 years 4 months ago
Automated Game Analysis via Probabilistic Model Checking: a case study
It has been recognised for some time that there are close links between the various logics developed for the analysis of multi-agent systems and the many game-theoretic models dev...
Paolo Ballarini, Michael Fisher, Michael Wooldridg...
MUE
2008
IEEE
103views Multimedia» more  MUE 2008»
13 years 11 months ago
Ubiquitous Web Access: Collaborative Optimization and Dynamic Content Negotiation
Traditionally, cellular wide area networks like UMTS are used as Internet access networks for particular users but, in some cases, they can be employed to provide Internet access ...
Xavier Sanchez-Loro, Victoria Beltran, Jordi Casad...
TEDU
2008
126views Education» more  TEDU 2008»
13 years 4 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom