Sciweavers

380 search results - page 76 / 76
» Understanding human strategies for change: an empirical stud...
Sort
View
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
13 years 11 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CSCW
2004
ACM
13 years 10 months ago
Lessons from the reMail prototypes
Electronic mail has become the most widely-used application for business productivity and communication, yet many people are frustrated with their email. Though email usage has ch...
Dan Gruen, Steven L. Rohall, Suzanne O. Minassian,...
ICMI
2004
Springer
129views Biometrics» more  ICMI 2004»
13 years 10 months ago
Multimodal transformed social interaction
Understanding human-human interaction is fundamental to the long-term pursuit of powerful and natural multimodal interfaces. Nonverbal communication, including body posture, gestu...
Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall...
MHCI
2009
Springer
13 years 10 months ago
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Touch-sensitive displays seem like a natural and promising option for dealing with the increasing complexity of current in-vehicle information systems (IVIS), but since they can h...
Ronald Ecker, Verena Broy, Andreas Butz, Alexander...
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 9 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono