Sciweavers

231 search results - page 1 / 47
» Understanding pointing problems in real world computing envi...
Sort
View
ASSETS
2008
ACM
13 years 6 months ago
Understanding pointing problems in real world computing environments
Understanding how pointing performance varies in real world computer use and over time can provide valuable insight about how systems should accommodate changes in pointing behavi...
Amy Hurst, Jennifer Mankoff, Scott E. Hudson
UIST
1995
ACM
13 years 8 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao
CVPR
2012
IEEE
11 years 7 months ago
Globally optimal line clustering and vanishing point estimation in Manhattan world
The projections of world parallel lines in an image intersect at a single point called the vanishing point (VP). VPs are a key ingredient for various vision tasks including rotati...
Jean Charles Bazin, Yongduek Seo, Cédric De...
GECCO
2000
Springer
138views Optimization» more  GECCO 2000»
13 years 8 months ago
Domain Knowledge and Representation in Genetic Algorithms for Real World Scheduling Problems
This paper discusses the issues that arise in the design and implementation of an industrialstrength evolutionary-based system for the optimization of the monthly work schedules f...
Ioannis T. Christou, Armand Zakarian
CHI
2011
ACM
12 years 8 months ago
From the lab to the world: lessons from extending a pointing technique for real-world use
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Alex Jansen, Leah Findlater, Jacob O. Wobbrock