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IUI
1998
ACM
13 years 9 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
CVPR
1999
IEEE
14 years 7 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
GW
2009
Springer
178views Biometrics» more  GW 2009»
13 years 3 months ago
Deictic Gestures with a Time-of-Flight Camera
We present a robust detector for deictic gestures based on a time-of-flight (TOF) camera, a combined range and intensity image sensor. Pointing direction is used to determine wheth...
Martin Haker, Martin Böhme, Thomas Martinetz,...
INTERACT
2003
13 years 6 months ago
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs
: This paper proposes a manipulation technique to intuitively control multiple viewpoints of cameras in a 3D environment specifically, a primary viewpoint and additional viewpoints...
Shinji Fukatsu, Yoshifumi Kitamura, Fumio Kishino
SI3D
1992
ACM
13 years 9 months ago
Three-Dimensional Widgets
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with lin...
D. Brookshire Conner, Scott S. Snibbe, Kenneth P. ...