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SI3D
2003
ACM
13 years 10 months ago
Interruptible rendering
Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...
JUCS
2008
172views more  JUCS 2008»
13 years 5 months ago
Formal Action Semantics for a UML Action Language
Abstract: The abstract syntax and static semantics of UML, the widely-used generalpurpose graphical modeling language, have been standardized in a four-layer metamodeling framework...
Mikai Yang, Greg J. Michaelson, Rob Pooley
EON
2003
13 years 6 months ago
OntoTrack: Fast Browsing and Easy Editing of Large Ontologie
Abstract. OntoTrack is a new browsing and editing “in-one-view” ontology authoring tool. It combines a sophisticated graphical layout with mouse enabled editing features optimi...
Thorsten Liebig, Olaf Noppens
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
13 years 10 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
COMPGEOM
2003
ACM
13 years 10 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...