In light of recent attempts to design context-aware mobile phones, this paper contributes by providing findings from a study of mobile phone talk in context. We argue the benefits ...
We report a case study of designing a mobile phone of the future, involving participatory requirements elicitation using a form of scenario-based design. Participants took photogr...
The use of mobile technologies for self services, and the inclusion of elderly and cognitively disabled users in the self-service society can be improved by the application of appr...
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
The mobile phone has become one of the essential objects that people carry when they leave home. By conducting a series of street interviews in 11 cities on 4 continents, we attemp...