This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
In this paper, we introduce a novel interface, the Tangible Spin Cube, for experiencing a 3D ring menu in real space. It enables a tangible object-referenced 3D ring menu and its ...
This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture an...