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MHCI
2009
Springer
13 years 11 months ago
Exploring the urban environment with a camera phone: lessons from a user study
We present a study investigating two novel mobile services supporting querying for information in the urban environment using camera equipped smart phones as well as two different...
Norman Höller, Arjan Geven, Manfred Tscheligi...
CGF
2008
127views more  CGF 2008»
13 years 5 months ago
Viewfinder Alignment
The viewfinder of a digital camera has traditionally been used for one purpose: to display to the user a preview of what is seen through the camera's lens. High quality camer...
Andrew Adams, Natasha Gelfand, Kari Pulli
PAMI
2007
222views more  PAMI 2007»
13 years 4 months ago
MonoSLAM: Real-Time Single Camera SLAM
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
ACMACE
2005
ACM
13 years 10 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry