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HICSS
2002
IEEE
132views Biometrics» more  HICSS 2002»
13 years 9 months ago
Modeling Current Events
Enormous amounts of information are produced every day, all over the world. but very little of it is true. In this paper, we describe the modeling component of a current events an...
Christopher Landauer, Kirstie L. Bellman
IJVR
2007
124views more  IJVR 2007»
13 years 4 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
CGF
1998
213views more  CGF 1998»
13 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CG
1999
Springer
13 years 4 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
IJVR
2007
152views more  IJVR 2007»
13 years 4 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...