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WSCG
2004
121views more  WSCG 2004»
13 years 6 months ago
User-Centric Transfer Function Specification in Augmented Reality
The quality of a 3D volume visualization heavily depends on a representative transfer function which is responsible for mapping the original density values to color and opacity. F...
Bernhard Reitinger, Christopher Zach, Alexander Bo...
IV
2005
IEEE
197views Visualization» more  IV 2005»
13 years 10 months ago
Mobile Augmented Reality Techniques for GeoVisualisation
This paper presents the first prototype of an interactive visualisation framework specifically designed for presenting geographical information in both indoor and outdoor environm...
Fotis Liarokapis, Ian Greatbatch, David Mountain, ...
ICAT
2006
IEEE
13 years 10 months ago
Projected Reality - Content Delivery Right onto Objects of Daily Life
—Spatial augmented reality using controllable projector-camera-systems to project onto objects directly, or Projected Reality as we call it, offers the possibility to augment obj...
Jochen Ehnes, Michitaka Hirose
ACMACE
2008
ACM
13 years 6 months ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
CBMS
2006
IEEE
13 years 10 months ago
Real-Time Simulation and Visualization of Subject-Specific 3D Lung Dynamics
In this paper we discuss a framework for modeling the 3D lung dynamics of normal and diseased human subjects and visualizing them using an Augmented Reality (AR) based environment...
Anand P. Santhanam, Cali M. Fidopiastis, Paul Dave...