Imagine what kind of applications become possible when our mobile devices not only present data but provide valuable information to other users. Users become able to instantaneousl...
The business model of Web2.0 applications like FaceBook, Flickr, YouTube and their likes is based on an asymmetry: Users generate content, Web2.0 application providers own, (i), th...
On-the-go consumers require dynamic information, particularly "word of mouth," to make better purchase decisions. A popular genre of mobile map services is travel/cuisin...
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...