In this paper, we present a novel three-stage process to visualize the structure of point clouds in arbitrary dimensions. To get insight into the structure and complexity of a dat...
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
This paper presents the design and implementation of a multi-resolution graph cuts (MRGC) for stereo-motion framework that produces dense disparity maps. Both stereo and motion ar...
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...