High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Abstract-- Methods that faithfully and robustly capture the geometry of complex material interfaces in labeled volume data are important for generating realistic and accurate visua...
Miriah Meyer, Ross Whitaker, Robert M. Kirby, C...
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
In this paper, we propose Multiple-Surface Active Volume Models (MSAVM) to extract 3D objects from volumetric medical images. Being able to incorporate spatial constraints among mu...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...