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VVS
1998
IEEE
120views Visualization» more  VVS 1998»
13 years 9 months ago
Using Distance Maps for Accurate Surface Representation in Sampled Volumes
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Sarah F. Frisken Gibson
VIS
2008
IEEE
176views Visualization» more  VIS 2008»
14 years 6 months ago
Particle-based Sampling and Meshing of Surfaces in Multimaterial Volumes
Abstract-- Methods that faithfully and robustly capture the geometry of complex material interfaces in labeled volume data are important for generating realistic and accurate visua...
Miriah Meyer, Ross Whitaker, Robert M. Kirby, C...
VVS
1995
IEEE
161views Visualization» more  VVS 1995»
13 years 8 months ago
Volumetric Ray Tracing
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
Lisa M. Sobierajski, Arie E. Kaufman
MICCAI
2009
Springer
14 years 6 months ago
3D Medical Image Segmentation by Multiple-Surface Active Volume Models
In this paper, we propose Multiple-Surface Active Volume Models (MSAVM) to extract 3D objects from volumetric medical images. Being able to incorporate spatial constraints among mu...
Tian Shen, Xiaolei Huang
CGF
2010
157views more  CGF 2010»
13 years 2 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen