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» Using Games As a Means for Collaboration
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GECCO
2007
Springer
192views Optimization» more  GECCO 2007»
13 years 11 months ago
On the runtime analysis of the 1-ANT ACO algorithm
The runtime analysis of randomized search heuristics is a growing field where, in the last two decades, many rigorous results have been obtained. These results, however, apply pa...
Benjamin Doerr, Frank Neumann, Dirk Sudholt, Carst...
ATAL
2005
Springer
13 years 11 months ago
A comparative evaluation of agent location mechanisms in large scale MAS
Agents in open multi-agent systems (MAS) need means for locating other agents with which they may collaborate. To address this need, several agent location mechanisms were suggest...
David Ben-Ami, Onn Shehory
MOBISYS
2011
ACM
12 years 8 months ago
Exploiting FM radio data system for adaptive clock calibration in sensor networks
Clock synchronization is critical for Wireless Sensor Networks (WSNs) due to the need of inter-node coordination and collaborative information processing. Although many message pa...
Liqun Li, Guoliang Xing, Limin Sun, Wei Huangfu, R...