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» Using Graphics Cards for Quantized FEM Computations
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CA
1998
IEEE
13 years 9 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 8 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
GECCO
2008
Springer
257views Optimization» more  GECCO 2008»
13 years 6 months ago
Rapid evaluation and evolution of neural models using graphics card hardware
This paper compares three common evolutionary algorithms and our modified GA, a Distributed Adaptive Genetic Algorithm (DAGA). The optimal approach is sought to adapt, in near rea...
Thomas F. Clayton, Leena N. Patel, Gareth Leng, Al...
SG
2009
Springer
13 years 11 months ago
An Interface for Assisting the Design and Production of Pop-Up Card
This paper describes an interface for assisting the design and production of pop-up cards by using a computer. A pop-up card is a piece of a folded paper from which a three-dimensi...
Sosuke Okamura, Takeo Igarashi
DCC
2010
IEEE
13 years 10 months ago
Modeling the Quantization Staircase Function
Quantization plays a central role in data compression. In speech systems, vector quantizers are used to compress speech parameters. In video systems, scalar quantizers are used to...
Salman Aslam, Aaron F. Bobick, Christopher F. Barn...