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ESANN
2008
13 years 6 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black
AGENTS
2001
Springer
13 years 9 months ago
Using background knowledge to speed reinforcement learning in physical agents
This paper describes Icarus, an agent architecture that embeds a hierarchical reinforcement learning algorithm within a language for specifying agent behavior. An Icarus program e...
Daniel G. Shapiro, Pat Langley, Ross D. Shachter
TSMC
2002
105views more  TSMC 2002»
13 years 4 months ago
V-Lab-a virtual laboratory for autonomous agents-SLA-based learning controllers
In this paper, we present the use of stochastic learning automata (SLA) in mutliagent robotics. In order to fully utilize and implement learning control algorithms in the control o...
Aly I. El-Osery, John Burge, Mohammad Jamshidi, An...
ECAI
2006
Springer
13 years 9 months ago
Using Emotions for Behaviour-Selection Learning
Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
Maria Malfaz, Miguel Angel Salichs
CEC
2005
IEEE
13 years 7 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson