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» Using Rewrite Strategies for Testing BUpL Agents
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APN
2001
Springer
13 years 10 months ago
Rewriting Logic as a Unifying Framework for Petri Nets
We propose rewriting logic as a unifying framework for a wide range of Petri nets models. We treat in detail place/transition nets and important extensions of the basic model by in...
Mark-Oliver Stehr, José Meseguer, Peter Csa...
AAAI
2012
11 years 8 months ago
Automated Strategies for Determining Rewards for Human Work
We consider the problem of designing automated strategies for interactions with human subjects, where the humans must be rewarded for performing certain tasks of interest. We focu...
Amos Azaria, Yonatan Aumann, Sarit Kraus
AAAI
1998
13 years 7 months ago
Finding Optimal Strategies for Imperfect Information Games
Weexaminethree heuristic algorithms for gameswith imperfect information: Monte-carlo sampling, and two newalgorithms wecall vector minimaxingand payoffreduction minimaxing. Wecomp...
Ian Frank, David A. Basin, Hitoshi Matsubara
ATAL
2010
Springer
13 years 6 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron
ATAL
2008
Springer
13 years 7 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson