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» Using Second Life in Programming's Communities of Practice
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CRIWG
2008
13 years 6 months ago
Using Second Life in Programming's Communities of Practice
Abstract. This paper presents a novel approach to teaching and learning computer programming, using the three-dimensional virtual world Second Life
Micaela Esteves, Ricardo Antunes, Benjamim Fonseca...
ATAL
2009
Springer
13 years 11 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
CORR
2008
Springer
152views Education» more  CORR 2008»
13 years 5 months ago
Characterizing User Mobility in Second Life
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Chi-Anh La, Pietro Michiardi
AGI
2008
13 years 6 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
MICS
2008
124views more  MICS 2008»
13 years 3 months ago
Community Structures of Networks
We present an approach to studying the community structures of networks by using linear programming (LP). Starting with a network in terms of (a) a collection of nodes and (b) a co...
William Y. C. Chen, Andreas W. M. Dress, Winking Q...