This paper describes a system that can build appearance models of animals automatically from a video sequence of the relevant animal with no explicit supervisory information. The ...
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
In rendering of high quality animations that include global illumination, the final gathering and irradiance caching are considered standard procedures. However, the computational...
Miloslaw Smyk, Shin-ichi Kinuwaki, Roman Durikovic...
We present the Video Paintbox; a novel system capable of transforming video into stylised animations. Our system solves the problem of temporally coherent painting for a wide clas...
The computation of global illumination in a dynamic scene constitutes a real challenge in computer graphics. In radiosity algorithms, this problem is far from being easy, especial...
Venceslas Biri, Sylvain Michelin, Didier Arqu&egra...