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PG
2003
IEEE
13 years 10 months ago
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
This paper presents several methods for shading meshes from scanned paint samples that represent dark to light transitions. Our techniques emphasize artistic control of brush stro...
Christopher D. Kulla, James D. Tucek, Reynold J. B...
CGF
2006
122views more  CGF 2006»
13 years 5 months ago
Stroke Pattern Analysis and Synthesis
We present a synthesis technique that can automatically generate stroke patterns based on a user-specified reference pattern. Our method is an extension of texture synthesis techn...
Pascal Barla, Simon Breslav, Joëlle Thollot, ...