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LREC
2010
164views Education» more  LREC 2010»
13 years 7 months ago
Practical Evaluation of Speech Recognizers for Virtual Human Dialogue Systems
We perform a large-scale evaluation of multiple off-the-shelf speech recognizers across diverse domains for virtual human dialogue systems. Our evaluation is aimed at speech recog...
Xuchen Yao, Pravin Bhutada, Kallirroi Georgila, Ke...
VIIP
2001
13 years 7 months ago
Feature Silhouette Extraction from Photographs for Virtual Human Modeling
In this paper, we present an easy, efficient and practical algorithm, which extracts the feature silhouette from a photograph for virtual human modeling. Our segmentation algorith...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
VRCAI
2009
ACM
14 years 7 days ago
Modelling socially intelligent virtual humans
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Nadia Magnenat-Thalmann
CGF
2010
129views more  CGF 2010»
13 years 3 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
IVA
2009
Springer
14 years 9 days ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen