Sciweavers

233 search results - page 1 / 47
» Using Vision for Animating Virtual Humans
Sort
View
WSCG
2001
54views more  WSCG 2001»
13 years 6 months ago
Using Vision for Animating Virtual Humans
Ioannis A. Kakadiaris
CA
1999
IEEE
13 years 9 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
CA
1998
IEEE
13 years 9 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
IJVR
2006
113views more  IJVR 2006»
13 years 4 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
CA
2000
IEEE
13 years 9 months ago
Virtual Humans Animation in Informed Urban Environments
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
Gwenola Thomas, Stéphane Donikian