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VRCAI
2009
ACM
14 years 8 days ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
CHI
2009
ACM
13 years 10 months ago
Passive photography from a creative perspective: "If I would just shoot the same thing for seven days, it's like... What's the p
This paper aims to contribute with an understanding of meaningful experiences of photography, to support reflection upon the design of future camera devices. We have conducted a s...
Sara Ljungblad
WWW
2010
ACM
14 years 22 days ago
Statistical models of music-listening sessions in social media
User experience in social media involves rich interactions with the media content and other participants in the community. In order to support such communities, it is important to...
Elena Zheleva, John Guiver, Eduarda Mendes Rodrigu...
CHI
2002
ACM
14 years 6 months ago
NetRaker suite: a demonstration
This demonstration will show the application of a unique approach to collecting and analyzing usability data from the users of Web sites and software applications. The NetRaker Su...
Doug van Duyne, James A. Landay, Matthew Tarpy
SIGUCCS
2000
ACM
13 years 10 months ago
Knowledgebase Integration with a 24-hour Help Desk
The University of Pittsburgh's Computing Services and Systems Development organization is focused on the needs of the faculty and student population, totaling nearly 40,000 u...
Jay Graham, Brian K. Hart