Sciweavers

12 search results - page 1 / 3
» Using interactive technology in a short java course: an expe...
Sort
View
ITICSE
2004
ACM
13 years 10 months ago
Using interactive technology in a short java course: an experience report
Keeping students alert and responsive during lectures is a challenge even for experienced teachers in small group settings. Research has shown the importance of student participat...
Roberto E. Lopez-Herrejon, Morrie Schulman
ICSE
2008
IEEE-ACM
14 years 5 months ago
From programming to modeling: our experience with a distributed software engineering course
Distributed Software Engineering (DSE) concepts in Computer Science (or Engineering) Degrees are commonly introduced using a hands-on approach mainly consisting of teaching a part...
Antonio Vallecillo, Francisco Durán, Jordi ...
SIGITE
2004
ACM
13 years 10 months ago
The use of MUPPETS in an introductory java programming course
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Kevin J. Bierre, Andrew M. Phelps
CHI
2006
ACM
14 years 5 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 4 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen