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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
13 years 11 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
FTDCS
2004
IEEE
13 years 8 months ago
The vMatrix: Server Switching
Today most Internet services are pre-assigned to servers statically, hence preventing us from doing real-time sharing of a pool of servers across as group of services with dynamic...
Amr Awadallah, Mendel Rosenblum
CATA
2006
13 years 6 months ago
vHand: A Human Hand Simulation System
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
ESA
2007
Springer
115views Algorithms» more  ESA 2007»
13 years 11 months ago
Good Quality Virtual Realization of Unit Ball Graphs
Sriram V. Pemmaraju, Imran A. Pirwani