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HPDC
1999
IEEE
13 years 9 months ago
Overview of a Performance Evaluation System for Global Computing Scheduling Algorithms
While there have been several proposals of high performance global computing systems, scheduling schemes for the systems have not been well investigated. The reason is difficultie...
Atsuko Takefusa, Satoshi Matsuoka, Hidemoto Nakada...
C5
2004
IEEE
13 years 9 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
MIG
2009
Springer
13 years 11 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
CHI
2007
ACM
14 years 5 months ago
BrickRoad: a light-weight tool for spontaneous design of location-enhanced applications
It is difficult to design and test location-enhanced applications. A large part of this difficulty is due to the added complexity of supporting location. Wizard of Oz (WOz) has be...
Alan L. Liu, Yang Li
TOOLS
2009
IEEE
14 years 9 hour ago
Reusing and Composing Tests with Traits
Single inheritance often forces developers to duplicate code and logic. This widely recognized situation affects both business code and tests. In a large and complex application w...
Stéphane Ducasse, Damien Pollet, Alexandre ...