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» Validation of agent based crowd egress simulation
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PAAMS
2010
Springer
13 years 3 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
WSC
2008
13 years 7 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
IEAAIE
2011
Springer
12 years 8 months ago
Agent-Based Analysis of Patterns in Crowd Behaviour Involving Contagion of Mental States
In this paper an agent-based analysis is made of patterns in crowd behaviour, in particular to simulate a real-life incident that took place on May 4, 2010 in Amsterdam. As a basis...
Tibor Bosse, Mark Hoogendoorn, Michel C. A. Klein,...
ESAW
2005
Springer
13 years 11 months ago
Towards a Methodology for Situated Cellular Agent Based Crowd Simulations
Stefania Bandini, Mizar Luca Federici, Sara Manzon...
AAAI
2007
13 years 7 months ago
Towards a Cognitive Model of Crowd Behavior Based on Social Comparison Theory
Models of crowd behavior facilitate analysis and prediction of human group behavior, where people are affected by each other’s presence. Unfortunately, existing models leave man...
Natalie Fridman, Gal A. Kaminka