In this work, we propose a variation of a direct reinforcement learning algorithm, suitable for usage with spiking neurons based on the spike response model (SRM). The SRM is a bi...
Murilo Saraiva de Queiroz, Roberto Coelho de Berr&...
Reinforcement learning is based on exploration of the environment and receiving reward that indicates which actions taken by the agent are good and which ones are bad. In many app...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
The paper describes our first experiments on Reinforcement Learning to steer a real robot car. The applied method, Neural Fitted Q Iteration (NFQ) is purely data-driven based on ...
Martin Riedmiller, Michael Montemerlo, Hendrik Dah...
A key problem in reinforcement learning is finding a good balance between the need to explore the environment and the need to gain rewards by exploiting existing knowledge. Much ...